linktree Atrinik.org - Multiplayer Online Role Playing Game
Client Media Files
Development -> Client Media Files
List of the client's background music files:
  • a_weird_place.ogg: Eerie cave, graveyard, catacombs
  • aa_arofl.xm: Space station, ~underground cave full of light
  • adventurers_wish.ogg: Magic village
  • allusion_world.mid: Town music
  • amblight.xm: Techno, boss battle
  • autumn.mid: Town dungeon, peaceful, tavern
  • banrril.mid: Peaceful, homes
  • barcarolle.mid: Town
  • battle.mid: Boss battle
  • betrayal_battle.ogg: Boss
  • burnt_forest.mid: Burnt Forest, grim, sadness, depressive
  • burnt_forest2.mid: Burnt Forest, sadness
  • campfire_tales.mid: Outside, campfire, night, tales, story telling, night forest, ~sleeping
  • carnival.mid: Carnival
  • cave.xm: Cave
  • cave2.ogg: Cave
  • cavern.xm: Ranch
  • cavern_boss.mod: Boss
  • chether.mid: Happy homes, town music, Asteria
  • christmas1.mid: Silent night
  • christmas2.mid: Christmas tree, cathedral
  • christmas3.mid: Ice village
  • christmas4.mid: Ice village
  • christmas5.mid: Ice village
  • christmas6.mid: Ice village
  • come_to_rest.ogg: Inn
  • comeback.mod: Dungeon-like, slow, a bit eerie, ~abandoned temple of loki
  • courage.mid: Cathedral, church, ~boss room or level
  • creature_awakens.ogg: Dungeon, boss fight
  • crystal_cave.ogg: Eerie crystal cave, magic village
  • crystal_falls.ogg: Crystal cave
  • dead_silence.mid: Lurky, sneaky, dark passageway, hidden danger
  • deep_forest.ogg: Forest
  • denkash-finale.mid: Related to denkash.mid
  • denkash.mid: Lazy town
  • desert.ogg: Desert, lonely place
  • desert_town.mid: Desert
  • dg1.mid: Inn, town
  • dg2.mid: Inn, town, violin
  • dg3.mid: Inn, town
  • dg4.mid: Inn, town
  • dg5.mid: Mystic forest
  • dg6.mid: Magic forest
  • dg7.mid: Magic forest
  • dg8.mid: Magic forest
  • dg9.mid: Castle, fort, palace
  • dungeon_entrance.ogg: Dungeon
  • durations
  • elise.mid: Town
  • endless_sands.mid: Maze
  • endurance.mid: Holding breath, scanning machine
  • enfero.xm: Military, fort
  • eranasp.mod: Dungeon
  • escape.mid: Frantic, boss, escape, ~quest maze
  • essilda-finale.mid: Tavern, sub-boss
  • evil_temple.ogg: Evil eerie temple, chanting
  • fireside.mid: Inn
  • fountain.mid: Fountain, happy place
  • frankie.ogg: Thieves, under city, caves
  • game_over.mid: Sinister, eerie
  • gg.mid: Slightly sinister, dark mountains, ancient passages under the mountains
  • gg2.mid: Running, fighting, trek through something with a time limit
  • grandeur.mid: King died, long live the king, grim, funeral, ~King's Tomb, palace catacombs
  • green_forest.mid: Priest temple, peaceful place, pasture
  • harmony.mid: Harmony, quiet place in a forest ~mage, old memories
  • harmony2.mid: Busy place, town music, wedding
  • harvest.mid: Frantic, farm, running away
  • hidden_passage.ogg: Night club
  • high_mountains.mid: Exploring, mountains
  • hull_et_belle.ogg: Boss rush, pre-boss
  • ice_frontier.s3m: Snowy place, tower, icy mountain pass
  • infanita.mod: Mountain pass, ~cave, elven forest
  • inner_peace.mid: Romance, peace
  • inner_stampede.mid: Carnival, lively
  • insper.mid: Sad, determined
  • interlude.mid: Shop of some sort
  • intro.ogg: Intro music
  • joyful_life.mid: Town music
  • jungle.ogg: Overworld, traveling, shop
  • kaitindam.mid: Palace, castle, fort, cathedral
  • lark.mid: Lazy village
  • lava_city.mid: Khazad-dum, balrog
  • level_win.mid: Victory, quest done
  • lively.mid: Town music, lively place, battle
  • lonely_travel.ogg: Traveling underground
  • lost_cavern.mid: Cave
  • lost_in_meadows.ogg: Peaceful, meadow
  • love.mid: Wedding
  • lurking.mid: Thieves, slow
  • magical_tower.ogg: Magic, dark
  • medieval_harp.ogg: Magic place, forest, dryad
  • mystical_aura.ogg: Magic place, crystal, ice
  • new_hope.ogg: Church, pipe organ
  • no_worry.mid: Tropical paradise
  • pearls.mid: Underwater
  • piano.mid: Reverie
  • pirates.mid: Sinister, ships
  • prelude1.mid: Town, overland, forest
  • prelude2.mid: Frantic
  • prelude3.mid: Frantic run
  • pure_romance.ogg: Techno, cave
  • rain.s3m: Funeral, rainy, sad, ~temple dungeon, dark forest
  • reaper.mid: Graveyard, boss fight
  • rend.s3m: Victory music
  • ride.mid: Plains, farm
  • rock_on.mid: Tropical
  • rpg_battle.xm: Boss fight
  • ruins.mid: Ancient ruins, sad place
  • run_for_your_life.mid: Maze, beach
  • running.ogg: Dungeon, giants stronghold on top of a mountain
  • running_wild.mid: Sneaking, thieves hideout
  • sacred_moments.ogg: Scene with awe, hopeful sorrow, chapel
  • scape.mid: Nursery, playful
  • sewer_rats.ogg: Sewers, abandoned church
  • sewers.ogg: Sewers, water dripping, a bit eerie
  • shanty.mid: Shanty, kobold trader
  • ship.mid: Stealing, thieves
  • snowdrop.mid: Snowy
  • solemn.mid: Town music
  • starlight.mid: Night, peaceful
  • still_here.mid: Carnival, ocean
  • tango.mid: Ball music
  • tethanus.mid: Thieves, obtaining quest item from a person
  • th_01.mid: Faith is For the Transient People: Castle, church, searching for something
  • th_02.mid: Satori Maiden ~ 3rd Eye: Mansion, courtyard
  • th_03.mid: Shanghai Alice of Meiji 17: Fairies
  • th_04.mid: Maiden's Capriccio: Chase
  • th_05.mid: Love Colored Master Spark: Castle, fanfares, the hero returns
  • th_06.mid: Apparitions Stalk the Night: Sinister sewers
  • th_07.mid: The Gensokyo the Gods Loved: Village, overworld
  • th_08.mid: Deaf to All but the Song: The king lost his crown; it must be found, everyone search
  • th_09.mid: Beloved Tomboyish Girl: A passage, trying to get to your goal
  • th_10.mid: U.N. Owen was her?: Fort, outpost
  • th_11.mid: Broken Moon: Fanfares, castle, long live the king, the king's crown was found
  • th_12.mid: Necrofantasia: Defeating a boss, graveyard, tomb, searching for something
  • th_13.mid: Septette for the Dead Princess: Castle, forest clearing, jester
  • th_14.mid: Lunate Elf: King's secret chamber
  • th_15.mid: Corpse Voyage ~ Be of Good Cheer: Fanfares, fort
  • th_16.mid: A Maiden's Illusory Funeral ~ Necrofantasy: Slime pit, place with quicksand traps
  • th_17.mid: Lunar Clock ~ Luna Dial: Speciality shop, timed mini game
  • th_18.mid: BAD Apple!!: Long windy cave looking for the other end, maze
  • th_19.mid: Solar Sect of Mystic Wisdom ~ Nuclear Fusion: Pathway between two places for a quest
  • th_20.mid: Beware the Umbrella Left There Forever: Haunted house, ghost boss
  • th_21.mid: The Capital City of Flowers in the Sky: Country side after leaving a town, exploring, wilderness
  • th_22.mid: The Young Descendant of Tepes: Monsters in a fort/castle, something is going to happen
  • th_23.mid: Year-Round Absorbed Curiosity: Thieves shop, guild
  • th_24.mid: The Dark Side of Fate: Catacombs
  • th_25.mid: Centennial Festival for Magical Girls: Friendly place, town
  • th_26.mid: Doll Judgment ~ The Girl Who Played with Peoples' Shapes
  • th_27.mid: Catashrophe in Bhava-Agra ~ Wonderful Heaven
  • th_28.mid: Shanghai Teahouse ~ Chinese Tea
  • th_29.mid: Phantom Ensemble
  • th_30.mid: Crystallized Silver
  • th_31.mid: Scarlet Beyond a Crimson Dream
  • th_32.mid: Mystic Dream ~ Snow or Cherry Petal
  • th_33.mid: Native Faith
  • th_34.mid: At the End of Spring
  • the_end.mid: Outside of witches house, foreshadowing
  • the_fast_route.mid: Fancy restaurant, forest
  • the_forsaken_mine.ogg: Abandoned mine, eerie, forbidden mines
  • the_hunt.mid: Hunt
  • the_old_tavern.ogg: Very lively tavern
  • the_trail_2.ogg: Quest, all alone, trek through something
  • theme.mid: Town music
  • thonkdonk.ogg: Tribal, dungeon-like
  • thunderstorm.mid: Fast pouring rain, storm
  • toroia.s3m: Harmony, peaceful, forest, fairy village, magic spring
  • town.mod: Town music, ~castle outskirts (village)
  • town_folk.ogg: Town music, peaceful
  • town_music.ogg: Town music, sinister, Berri Lur
  • trance.ogg: Disco, techno
  • trance_uplifting.ogg: Quest, going to save something
  • travelling.ogg: Traveling, ships
  • tutorialisland.mid: Tutorial island
  • ultimate_run.mid: Beach
  • underground.mid: Large cavern, graveyard
  • unexpected.mid: Dungeon, running away from something sinister, important building
  • venturing_dragons.ogg: Very dark cave with wet floor, tunnels, dwarvish mines
  • vonstantine.mid: Boss
  • walk.s3m: Boss fight
  • warriors_fight.ogg: Fight, fight at the bar, clash of the titans
  • waterworld.xm: Disco, water cave, happy place, ~valley
  • wood.s3m: Retro, battle
  • world.ogg: Forest, magic forest, eerie
  • world2.ogg: Eerie, cave

Note: If you are using the map maker package you may not have access to all of the above, as the list is generated from the main Atrinik sound branch.