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 91 
 on: May 16, 2015, 09:40:41 am 
Started by Ghost - Last post by Cleo
Do you mean that your character is half-visible when it would otherwise be obscured by the roof, like so: http://i.imgur.com/48poENd.png?

If so, this is on purpose; when a part of a living creature would be obscured by rocks, roofs, walls or anything else, it's instead rendered at half transparency. Otherwise you wouldn't know a monster was behind that wall, or where your character is when you're behind a building.

If you have a better way of solving that issue in an isometric view, short of 3D raytracing and/or culling (which IMHO doesn't look very good -- parts of roofs that just disappear and reveal empty holes in the building just so you can see that guard), feel free to share. :)

 92 
 on: May 16, 2015, 07:23:03 am 
Started by Ghost - Last post by Mamoru
Hi Ghost,

Thanks for reporting. I've added it to the issue tracker: https://github.com/atrinik/atrinik/issues/82

Regards,
Mamoru

 93 
 on: May 15, 2015, 09:56:32 pm 
Started by Ghost - Last post by Ghost
I've found that I can walk on to all the roofs in Brynknot, Asteria, the Fort near Brynknot. I've noticed that instead of appearing under the gates of Greyton the character instead walks over the gate.

 94 
 on: May 14, 2015, 07:45:10 pm 
Started by Cleo - Last post by Cleo
You can find the latest 3.5 client builds here.

 95 
 on: May 14, 2015, 07:44:12 pm 
Started by Cleo - Last post by Cleo
Latest Atrinik 3.5 client build: https://drive.google.com/open?id=0By939FO9fLL7SE0xcUx0eHpKZ0E&authuser=0 (2015-05-14)

Past builds:

 96 
 on: May 14, 2015, 06:21:34 am 
Started by Cleo - Last post by Ghost
Yeeesssss. That would be great.

 97 
 on: May 13, 2015, 09:26:59 am 
Started by Cleo - Last post by Cleo
No clue. Mainly it's the tutorial island that needs finishing so that we could properly call it a release. A development server does exist however. If you're interested I can add links to official development client builds.

 98 
 on: May 12, 2015, 09:29:28 pm 
Started by Cleo - Last post by Ghost
After seeing that image I am going to play the s&%! out of this update. Could we get some more samples of the update?  :mrgreen:

Good to see you too Ddhanna :)

Do you have an estimate on when the new update will launch?

 99 
 on: May 11, 2015, 06:12:24 pm 
Started by Cleo - Last post by ddhanna
good to see you ghost.

 100 
 on: May 11, 2015, 06:32:03 am 
Started by Cleo - Last post by Cleo
Most likely not, unless you want to code them.  :shifty:

Current focus is (in order): story, content, lore, tutorial island, game mechanics (factions, 3D monster pathfinding, guard arrests, fall damage, lava/water walking), 3D game world (buildings, see: http://i.imgur.com/tsZpjZd.png), combat balance, miscellaneous.

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