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linktree Topic: Clearhaven Graveyard and Catacombs
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Author Topic: Clearhaven Graveyard and Catacombs  (Read 19546 times)
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #30 on: July 08, 2010, 10:30:44 am »

Take it easy guys :P
Half of the forum posts were added in past three days :shock:
~Kiana~
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Offline NiteStar

Posts: 466
Gender: Male
« Reply #31 on: July 08, 2010, 10:34:08 am »


Take it easy guys :P
Half of the forum posts were added in past three days :shock:
~Kiana~


And this is a problem because ... ?
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Offline ghost101

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Posts: 156
Gender: Male
« Reply #32 on: July 08, 2010, 10:38:36 am »

Here is a picture of where it could be put.


* _clearhaven-25.png (263.83 KB, 864x432 - viewed 304 times.)
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Offline NiteStar

Posts: 466
Gender: Male
« Reply #33 on: July 08, 2010, 10:45:53 am »

Right, it looks like the right place. But from the path, you could have the graveyard run the course from west to east, bordering the southern border of Clearhaven ...

Just a suggestion, btw. :D
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #34 on: July 08, 2010, 11:03:04 am »

What Ghost drew is what I had in mind as well.
Looking forward to see it finished :)
~Kiana~
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Offline ghost101

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« Reply #35 on: July 08, 2010, 11:06:27 am »

Pheesh. I'm the only one who can draw that good.  :lol:
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #36 on: July 08, 2010, 05:42:55 pm »

As your avatar suggests :mrgreen:
~Kiana~
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Offline ghost101

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Posts: 156
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« Reply #37 on: July 08, 2010, 05:48:39 pm »

Errr. Mkay.
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #38 on: July 08, 2010, 05:58:50 pm »

Don't you like my avatar?
ok.. getting really off-topic now :P
I'll cook dinner first, then login to Atrinik.
How's the mapping going? :)
~Kiana~
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Offline ghost101

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Gender: Male
« Reply #39 on: July 08, 2010, 06:31:13 pm »

Well redid the graveyard from a 24x24 to a 24x48 its coming along great! Figured out that grass+reeds makes dead grass... well it looks like it. But once i'm done with the graveyard its epic picture will be posted!
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #40 on: July 08, 2010, 06:44:05 pm »

Cool, I never thought of that ;)
As long as it's in the floormask layer (default) you won't see the name of the reed anyway.
Unlike the reed to the north of the remade Clearhaven.
I had to put that in layer 3 (items/regular objects) because of the grass and water floormasks.
~Kiana~
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Offline ghost101

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« Reply #41 on: July 08, 2010, 07:31:33 pm »

I figured out changing water to a land surface enables you to walk on it! :D I so didn't know that  :shock:
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #42 on: July 08, 2010, 07:38:47 pm »

True, but don't do that :P
Set the terrain type like it should.
If you want to walk on water use an item that enables you to.
Or a script if you have a good reason for it :)
~Kiana~
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Offline ghost101

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Posts: 156
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« Reply #43 on: July 08, 2010, 07:41:47 pm »

How did you make it to where you can walk on the water in teh sewers?
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #44 on: July 08, 2010, 07:46:51 pm »

It's not the floor water, they' re floormasks.
~Kiana~
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