linktree Atrinik.org - Multiplayer Online Role Playing Game  >  Atrinik News  >  Announcements
linktree Topic: Updates, server move and Jenkins
Pages: [1]   Go Down
  Print  
Author Topic: Updates, server move and Jenkins  (Read 4336 times)
0 Members and 1 Guest are viewing this topic. Bookmarked by 0 members.
Offline Cleo
Developer
Alex Tokar

Posts: 580
Gender: Male
« on: April 11, 2015, 01:54:06 pm »

Hey guys,

Firstly, sorry about the lack of updates and progress. Atrinik 4.0 is moving forward slowly, but most of the major changes are in place and generally speaking it's just the new Tutorial Island that needs to be finished.

The website and game servers have been moved to a new provider today, seemingly without a hitch. I will be monitoring the servers more closely over the following weeks to make sure there's no problems due to the move.

The move gives us the necessary infrastructure to support more game servers in the future if we need to, especially a game server located in Europe once we implement player data synchronization.

Additionally, I have a provisioned a new server specifically for Jenkins: http://jenkins.atrinik.org/

Jenkins gives us the ability to verify that everything builds OK and to run unit tests to verify that commits do not break existing functionality.

Regards,
Cleo
 Logged
Offline ddhanna
Main Server Mod
Contributor

Posts: 183
Gender: Male
« Reply #1 on: April 13, 2015, 05:23:35 pm »

thanks for the update.  :)
 Logged
Offline Ghost

Do not read this or you will go bli
Posts: 162
Gender: Male
« Reply #2 on: May 10, 2015, 08:56:48 am »

I anticipate being able to try out Atrinik 4.0 :) will there be player made guilds by chance?
 Logged

Collector of Chilis and Gems/Pearls/Nuggets of all size and type
Offline Cleo
Developer
Alex Tokar

Posts: 580
Gender: Male
« Reply #3 on: May 11, 2015, 06:32:03 am »

Most likely not, unless you want to code them.  :shifty:

Current focus is (in order): story, content, lore, tutorial island, game mechanics (factions, 3D monster pathfinding, guard arrests, fall damage, lava/water walking), 3D game world (buildings, see: http://i.imgur.com/tsZpjZd.png), combat balance, miscellaneous.
 Logged
Offline ddhanna
Main Server Mod
Contributor

Posts: 183
Gender: Male
« Reply #4 on: May 11, 2015, 06:12:24 pm »

good to see you ghost.
 Logged
Offline Ghost

Do not read this or you will go bli
Posts: 162
Gender: Male
« Reply #5 on: May 12, 2015, 09:29:28 pm »

After seeing that image I am going to play the s&%! out of this update. Could we get some more samples of the update?  :mrgreen:

Good to see you too Ddhanna :)

Do you have an estimate on when the new update will launch?
« Last Edit: May 12, 2015, 09:41:53 pm by Ghost »  Logged

Collector of Chilis and Gems/Pearls/Nuggets of all size and type
Offline Cleo
Developer
Alex Tokar

Posts: 580
Gender: Male
« Reply #6 on: May 13, 2015, 09:26:59 am »

No clue. Mainly it's the tutorial island that needs finishing so that we could properly call it a release. A development server does exist however. If you're interested I can add links to official development client builds.
 Logged
Offline Ghost

Do not read this or you will go bli
Posts: 162
Gender: Male
« Reply #7 on: May 14, 2015, 06:21:34 am »

Yeeesssss. That would be great.
 Logged

Collector of Chilis and Gems/Pearls/Nuggets of all size and type
Offline Cleo
Developer
Alex Tokar

Posts: 580
Gender: Male
« Reply #8 on: May 14, 2015, 07:45:10 pm »

You can find the latest 3.5 client builds here.
 Logged
Pages: [1]   Go Up
  Print  
 
Jump to: