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Offline Cleo
Developer
Alex Tokar

Posts: 580
Gender: Male
« on: October 22, 2009, 06:48:17 pm »

Today I have been doing some big changes to the Atrinik server code organization. A new directory was added in src directory, called "types". In this directory, code directly dealing with different object types should be stored. For example, waypoints related code in waypoint.c, monster related code in monster.c, player in player.c, etc.

This new way makes it easier to find things you want to change/fix/etc.

I will write a Doxygen-style explanation on Atrinik server directory structure, and possibly also Atrinik client directory structure, which is a lot less complex than the server one.
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