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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« on: June 14, 2010, 11:47:05 pm »

The editor has a useful feature for speeding up the map-making process: Pickmaps.
Basically they're tiny maps from which you can easily copy commonly used arches.
You can find your them on the "3: Objects" panel, the "Pickmaps" tab.

The editor comes with a set of example pickmaps.
To get you started there's some example pickmaps available right away.
You can make a basic dungeon, ancient ruins or just some wilderness with grass, trees and plants.

First you need to know how to use pickmaps.
Create a new default 24x24 map and name it "Ancient Ruins".
Open the "Pickmaps" tab found in the "3: Objects" panel and select "ruins". Centre the pickmap in the side-panel and select the 6 sand tiles at the bottom. Click on your new map and select all tiles by pressing Ctrl+A. To fill this space randomly with the selected floor tiles press Ctrl+F.
pickmaps1.png

You might want to add some walls now. Select the 3 fwalls (the walls filling the complete tile) from the pickmap by clicking on one, then holding the Shift key and selecting the other two. Again select the whole map. Now hold the Ctrl key and click-and-drag your mouse cursor from tile 1/1 to tile 22/22 (you can see these coordinates at the bottom of the editor). This will leave the four edges of the map selected. Press Ctrl+F again.
pickmaps2.png

The next you'd want to know is how to modify pickmaps.
You could make your map more interesting by adding some of the thin walls. Lets take a closer look at the "ruins" pickmap. Right-click its name and select "Open Active Pickmap as Map". Now you can edit the pickmap like a real map. It happens to be that one of the walls is duplicated on the pickmap and another is missing. Select the ruined wall on tile 6/6. It is the same as the ruin on 7/7. Remove it by clicking with the middle button of your mouse or pressing the delete key. Now open the "Archetypes" tab and select "walls". From the drop-down menu select "ruins" and pick the 4th wall from the top: wall_ruin1a_111. Add it to the tile from which you removed the duplicated wall and save your pickmap like you would with a regular map, press Ctrl+S. You can close the pickmap and open it on the "Pickmaps" tab. Now add some thin walls by either selecting tiles on your map and filling them or right-clicking. Right-clicking will randomly (just like fill) add any of the selected arches from the pickmap. You can do the same with the other objects from the pickmap.
pickmaps3.png

When you get the hang of this it's a small step to creating pickmaps. (<- by Ghost101)

Feedback on this tutorial is greatly appreciated. :)
~Kiana~


* pickmaps1.png (277.25 KB, 1280x980 - viewed 459 times.)

* pickmaps2.png (399.64 KB, 1280x980 - viewed 423 times.)

* pickmaps3.png (554.48 KB, 1280x980 - viewed 483 times.)
« Last Edit: June 22, 2010, 09:21:36 am by Kiana »  Logged
Offline ghost101

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« Reply #1 on: June 14, 2010, 11:56:13 pm »

wow that last one looks awesome C:
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #2 on: June 14, 2010, 11:59:27 pm »

Thank you. And, it's only made using the example pickmap "ruins" 8)
Tomorrow I'll add information for creating your own pickmaps and on how to use the pickmap folders.
What do you think of this tutorial so far?
~Kiana~
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Offline ghost101

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Posts: 156
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« Reply #3 on: June 15, 2010, 09:41:57 am »

Well I already knew how to use the pickmaps. Well its what I started off using instead of normal archetypes from the list. But new map makers might understand it better from this tutorial.
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Offline ghost101

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Posts: 156
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« Reply #4 on: June 22, 2010, 03:15:45 am »

But to complete your tutorial. Go to the top. Select 'Add new pickmap' from the 'pickmap' button. After making a new pickmap, click on it in the pickmaps tab and go back to the top and select 'pickmap' then open as a map and start puttin in anything from the archetypes list. :) enjoy everyone!
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Offline Mamoru
Developer
Edwin Miltenburg

Posts: 625
Gender: Male
« Reply #5 on: June 23, 2010, 08:58:18 am »

Thanks Ghost,
I added a link to your post :)
The size I use for pickmaps is 14x14
You can pick any size you like and give them any name (capitals are allowed).
~Kiana~
« Last Edit: July 17, 2010, 11:41:48 pm by Kiana »  Logged
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