Sorry for the delay, I'm doing some really cool stuff with the GUI interface so that you can edit the animations without editing the files.
Here is where you can get images of things I've made or converted:
http://crossmagi.svn.sourceforge.net/viewvc/crossmagi/Assembly_Helper/Inside here is everything - including the source for the program. There are folders for graphics:
Humanoid - elfs, humans etc... basic body parts
Daemons - more body parts
shield - most of these are "giant sized" that need much smaller versions
weapons - swords and such. These too are much too big
clothing - shirts, armor etc..
At this point, find some graphics, such as
http://sourceforge.net/projects/rltiles/ (which we can use the art from if we credit them - I've actually got permmision directly years ago) or even current graphics from Atrinik, and put the special "frame" around them that species where the graphics join together.
Also, the program as of now only uses 8bit 256 color graphics. The background color must be transparent and the upper left corner must be the background as well.
Some items must have multiple views - the 1st graphic is "directly away" or NW. The rest are clockwise rotation.
notes:
shirts must be broken into base parts - torso & sleves.
Pants are just 2 parts for each leg. see examples
Weapons have a 2nd point defined which eventually be used for some sort of magic effect... or blood
Staffs have 2 points, one for fighting and one for walking ( eventualy)
Hopefully the assembly helper will be ready for a alpha release soon. If you are a linux person, you probably can get it working now.
You can send graphics to me here or a jlittle at sric dot com. Please tell me if you made them yourself (if so, what is license) or where you got the original from so we can keep that all in place. I will put them into the SVN for crossmagi.